
Computer Games Modelling and Animation BA (Hons)
Course Overview - Computer Games Modelling and Animation BA (Hons)
Learn to produce art-related assets for computer games. You’ll develop core skills and industry-standard practice in modelling, texturing and animation. You can also choose to take a year in industry.
KEY FEATURES OF THE COURSE
- SKILL SET: You’ll learn to work with a core set of tools: Maya, ZBrush and Unreal® Engine
- CREATIVITY: You will create game content in teams and also work with students from the Computer Games Programming degree – working collaboratively like this is what happens in the...
Learn to produce art-related assets for computer games. You’ll develop core skills and industry-standard practice in modelling, texturing and animation. You can also choose to take a year in industry.<br/><br/><strong>KEY FEATURES OF THE COURSE</strong><br/><br/><br/>- <strong>SKILL SET:</strong> You’ll learn to work with a core set of tools: Maya, ZBrush and Unreal® Engine<br/><br/><br/>- <strong>CREATIVITY:</strong> You will create game content in teams and also work with students from the Computer Games Programming degree – working collaboratively like this is what happens in the industry, so it’s great preparation for when you graduate. <br/><br/><br/>- <strong>OPPORTUNITIES AND EXPERIENCES:</strong> We encourage you to enter competitions and showcase your work at our annual Games Expo, which attracts leading UK gaming companies. To give yourself the edge, choose to take the year in industry too<br/><br/><br/><strong>HOW YOU WILL LEARN</strong><br/>There’s a mixture of lectures, tutorials and practical sessions. You’ll also hear regular talks from industry experts and have the opportunity to do work for genuine clients. <br/><br/><strong>YOUR CAREER</strong><br/>The computer games industry is one of the largest and fastest growing entertainment industries in the world so your employment prospects should be good. You will graduate from Computer Games Modelling and Animation with the skills to create and animate 3D art in a real-time environment using the latest techniques. This means you’ll be suitable for a range of specialised 3D art roles, not only in computer games but in the film and visualisation industries too. <br/><br/><strong>STUDY OPTIONS</strong><br/>This course is also available with a Foundation Year option.<br/>This course is also available with a Placement Year option.
Course Information
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Course Details
Information
Study Mode
Full-time
Duration
3 Years
Start Date
09/2026
Campus
Main Site
Application Details
Provider Details
Codes/info
Course Code
I710
Institution Code
D39
Points of Entry
Year 1
Entry Requirements
UCAS Tariff
104
Access to HE Diploma
Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016)
DMM
GCSE/National 4/National 5
GCSE Maths and English Grade 4/Grade C (or above) or equivalent qualification
A level
B,C,C
T Level
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Fees and funding
Region | Costs | Academic Year | Year | |
---|---|---|---|---|
England, Northern Ireland, Scotland, Wales, Channel Islands | £9,535 | 2025/26 | Year 1 | |
EU, International | £16,900 | 2025/26 | Year 1 |
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